Database for Animation Studies

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Study of Animation [Application]: 11 Tricks for Mastering Animation

  • Title (Japanese)
アニメ研究入門【応用編】:アニメを究める11のコツ
  • Publish Date
2018
  • Authors
  • Publisher
Gendai Shokan
Recommendations including this Document
Research and Education Committee

This text is an application volume of Anime kenkyū nyūmon (Introduction to Animation Studies). This collection of papers is aimed at undergraduate and graduate students; therefore, it covers topics that were not discussed in the introductory volume, including voice actor theory, production theory, and animation history. (Sugawa)

Yokota, Masao

This reference comprises papers on ten different fundamental topics. The first chapter, “Eizō shinriron (Anime saikorojī)” (Video Psychology (Anime Psychology)), explains the world of anime as the psychological development of “clothing, food, and shelter,” taking hints from early Toei Doga works.

Related Recommendations

The following list of recommended references was selected and written by researchers and experts trusted by the Research and Education Committee; however, there are, of course, other important animation study references that have not been included. This list was prepared by members of the Research and Education Committee to examine more closely certain references. (Authors: Kayama Takashi, Sugawa Akiko, Nakagaki Kotaro)

Animation has various psychological effects on the people who view it. Receptivity to animation depends on the viewer’s developmental stage, and animation can play a supportive role for people who have mental issues. On the other hand, an animator’s psychological developmental themes can have demonstrable effects on the animation, and this aspect can be explained in psychological terms. Moreover, animation can be understood as a clue for deciphering the mental issues of the modern age.

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