Konpyūta Gurafikkusu no Rekishi: 3DCG to iu Imajinēshon
How did a “technology that never existed before” develop into a giant industry?
This is the story of the toil of the pioneers of computer graphics who shaped it from what was just imagination. It is the definitive introduction to CG history with essential illustrations, definitions of jargon, and commentary on the key people in the field. A must-read for all students, fans, and professionals interested in CG, video technology, VFX, IT, graphic design, motion graphics, animation, and 3D video.
This history book covers the dawn of 3DCG to the time of publication. It focuses on foreign works but also includes some pieces from Japan. It also classifies them according to companies and people.