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The title states that this list is for “anime writers,” but my main objective is to present 11 books that will give you a quick grasp of production techniques and the history of so-called commercial anime (i.e. anime that gets major distribution via TV and movie theaters). I picked these publications as an introduction to the basics, and there are also many must-read pieces about specific titles that you can find in magazines and mook publications.
- Sachiko Kamimura, Animeeshon no kiso chishiki daihyakka (Encyclopedia of Basic Knowledge about Animation), Graphicsha, 2009
- Ango Sakaguchi, Sho Aikawa, UN-GO Aikawa Sho kyakuhonshu: Sakaguchi Ango gen an Meiji kaika Ango torimonocho (UN-GO Sho Aikawa Screenplay Collection: Ango Sakaguchi Story, Meiji Kaika Ango Torimonocho), Media Pal, 2012
- Isao Takahata, ‘Horusu’ no eizou hyougen (The Visual Expression of ‘Horus’), Tokuma Shoten, 1983
- Yoshiyuki Tomino, Eizou no gensoku (Principles of Image), Kinema Junposha, 2011
- Mamoru Oshii, METHODS – Oshii Mamoru ‘Patlabor 2’ enshutsu nooto (METHODS by Mamoru Oshii - Production Notes on Patlabor 2), Kadokawa Shoten, 1994
- Kenichi Konishi, Kiyotaka Oshiyama, Hagane no renkin jutsushi mirosu no seinaru hoshi gengashuu (Full Metal Alchemist: The Sacred Star of Milos Key Animation Book), Square Enix, 2012
- Tomonori Kogawa, Animeeshon sakuga hou – dessan, kuukan paasu no kihon to jitugi (Animation Methodology – The Basics and Practices of Drawing and Spatial Paths), Sougeisha, 2007
- Hiromasa Oguro, Studio Ghibli, Hikari to yami Ogura Hiromasa gashuu (Ghibli THE ART series) (Light and Darkness Hiromasa Ogura Art Collection (Ghibli THE ART Series), Tokuma Shoten, 2004
- Works Corporation Shoseki Henshubu (Works Corporation Book Editorial Department), Anime CG no genba (Anime CG Production Site), Works Corporation, 2014
- Animage Henshubu (Animage Editorial Department) (ed.), TV anime 25 nen shi (25 Years of TV Anime History), Tokuma Shoten, 1988
- Yasushi Watanabe, Katsunori Yamaguchi, Nihon animeeshon eigashi (The History of Japanese Animation), Yubunsha, 1978
This book is organized to give an accessible explanation of how key animation artists create animation.