Related Lists
Ikeda, Hiroshi
- Management of Visual Programs through "POKEMON" Case
- The Prehistory of Japan Society for Animation Studies (JSAS)
- A study of concept and characteristic of animation
- The message in the works
- A Study of Toei Animation Co., Ltd. :Progress in Productivity
- Another Animal Tresure Island
- Preliminary Movement of Animation Education in University
- Animēshon no Jiten
animation
- Ub Iwerks' (Multi)Plain Cinema
- Image Future
- Critique of the New Historical Landscape of South Korean Animation
- Comics and the Critique of Chronophotography, or ‘He Never Knew When It Was Coming!’
- The Cathedral Is Alive: Animating Biomimetic Architecture
- From Shadow Citizens to Teflon Stars: Reception of the Transfiguring Effects of New Moving Image Technologies
- The Disappearance of Disney Animated Propaganda: A Globalization Perspective
- Tarantino the Cartoonist
- The Impossibly Real: Green Belting the Imaginary
- Concrete Animation
- Character Animation and the Embodied Mind—Brain
- Nervous Light Planes
- Hallucinatory Vision and the Blurring of the Subject in Jeremy Blake's `Time-Based Paintings'
- Technologies of Perception: Miyazaki in Theory and Practice
- The Frenzy of the Visible in Comic Book Worlds
- Pure Sensations? From Abstract Film to Digital Images
- Sketching Under the Influence? Winsor McCay and the Question of Aesthetic Convergence Between Comic Strips and Film
- Aaron McGruder’s The Boondocks and its Transition from Comic Strip to Animated Series
- The Veiled Genealogies of Animation and Cinema
- The Blow Book, Performance Magic, and Early Animation: Mediating the Living Dead
- Entertainment and Instruction as Models in the Early Years of Animated Film: New Perspectives on Filmmaking in France
- Absence, Excess and Epistemological Expansion: Towards a Framework for the Study of Animated Documentary
- Animating with Facts: The Performative Process of Documentary Animation in the ten mark (2010)
- ‘Don’t Box Me In’: Blurred Lines in Waking Life and A Scanner Darkly
- Independent Animation, Rotoshop and Communities of Practice: As Seen Through A Scanner Darkly
- Animating Joyce: Tim Booth’s Ulys
- The Birth of a Stereoscopic Nation: Hollywood, Digital Empire and the Cybernetic Attraction
- The Making and Re-making of Winsor McCay’s Gertie (1914)
- Muybridge’s Magic Lantern
- Satoshi Kon’s Millennium Actress: A Feminine Journey with Dream-Like Qualities
- Spirited Away: Conceptualizing a Film-Based Case Study through Comparative Narratives of Japanese Ecological and Environmental Discourses
- Morel_Moreau_Morella: The Metamorphoses of Adolfo Bioy Casares’ Invention in a (Re)Animating Universe
- Animating the City: Street Art, Blu and the Poetics of Visual Encounter
- Cinematic Collecting: The Continuous Discontinuity of the Still Frame in Oskar Fischinger’s Walking from Munich to Berlin
- A Universe of Boundaries: Pixilated Performances in Jan Švankmajer’s Food
- Sonic Subjectivity and Auditory Perspective in Ratatouille
- Cognitive Animation Theory: A Process-Based Reading of Animation and Human Cognition
- Never Quite the Right Size: Scaling the Digital in CG Cinema
- Tilt-Shift Flânerie: Miniature View, Globalscape
- Playable Virus: HIV Molecular Aesthetics in Science and Popular Culture
- Telling ‘What Is’: Frame Narrative in Zbig Rybczynski’s Tango, Wendy Tilby and Amanda Forbis’s When the Day Breaks, and Yuri Norstein’s Tale of Tales
- Whole-Screen Metamorphosis and the Imagined Camera (Notes on Perspectival Movement in Animation)
- Criteria for Defining Animation: A Revision of the Definition of Animation in the Advent of Digital Moving Images
- Music Video’s Performing Bodies: Floria Sigismondi as Gestural Animator and Puppeteer
- The Politics of Animation and the Animation of Politics
- Designing for India: Government Animation Education and the Politics of Identity
- A Tale Humans Cannot Tell: On Jin-Roh: The Wolf Brigade
- From Animation to Augmentation: Dennō Coil and the Composited Self
- ‘I’m Not a Real Boy, I’m a Puppet’: Computer-Animated Films and Anthropomorphic Subjectivity
- Karol Irzykowski and Feliks Kuczkowski: (Theory of) Animation as the Cinema of Pure Movement
- Developing Expressive Ani-Morphs
- Make-Believing Animated Films Featuring Digital Humans: A Qualitative Inquiry Using Online Sources
- Into the Choppy Waters of Peace: An Inquiry into Peace- and Anti-Violence Animation
- Animation and the Powers of Plasticity
- Interjections and Connections: The Critical Potential of Animated Segments in Live Action Documentary
- Rango, Ethics and Animation
- San Andreas and the Spiralling of the Analogico–Digital Animated Image
- Snow White and the Seven Dwarfs, Cinderella and Sleeping Beauty: The Components of Costume Design in Disney’s Early Hand-Drawn Animated Feature Films
- Jan Švankmajer’s Don Šajn (1970): Puppets as intimate objects
- Walt Disney Treasures or Mickey Mouse DVDs? Animatophilia, Nostalgia, and the Competing Representations of Theatrical Cartoon Shorts on Home Video
- Animated Images and Animated Objects in the Toy Story Franchise: Reflexively and Intertextually Transgressive Mimesis
- ‘Diagrams of Motion’: Stop-Motion Animation as a Form of Kinetic Sculpture in the Short Films of Jan Švankmajer and the Brothers Quay
- How Animation Won Over the Lightning Sketch: Re-Evaluating Humorous Phases of Funny Faces
- The Rotoscopic Uncanny: Aku no Hana and the Aesthetic of Japanese Postmodernity
- (In)Animate Semiotics: Virtuality and Deleuzian Illusion(s) of Life
- Shaping Girls: Analyzing Animated Female Body Shapes
- Letting Go: Representation, Presentation, and Disney’s Art of Animation
- Past the End of the Catbus Line: Mushishi’s Apparitional Actants
- The Afterlife as Emotional Utopia in Coco
- Breaking The Stack: Understanding Videogame Animation through Tool-Assisted Speedruns
- ‘The Blackest Disney Movie of All Time!’: A Goofy Movie and the Production of ‘Film Blackness’
- Scotland’s History of Animation: An Exploratory Account of the Key Figures and Influential Events
- Isao Takahata: the Animation Director who Worries about the Mental Health of the Young Generation
- Affective Effects of Moving Dots
- Tentative Plan for Establishment of Technical Animation Training Course in Art and Design Universities
- From the autistic world to entertainment in feature animations of Mamoru Oshii
- J. S. Bach: Fantasia g-moll: Complementarity between Animation and Live-action
- Animations as Visual Images
- Encounter of Hayao Miyazaki and Joe hisaishi in Nausicaä of the Valley of the Wind : Generation of movie music
- A psychological study on the function of Obake, shortly inserted figures between two different postures or positions of animation characters.
- The depiction of human figures and human-like figures in Mamoru Oshii’s Urusei Yatsura 2: Beautiful Dreamer and Innocence: Ghost in the Shell 2
- Effects of figural attributions in Obake on the speed impression
- U.S.-Japan Comparison of Animation Production: Effect of Organization Capability on the Introduction of Computer Graphics
- A study of concept and characteristic of animation
- The prospects of the animation film industry as the manufacturing industry
- Preliminary Movement of Animation Education in University
- Essay on Forming the Basis of Scientific Animation Research
- Animation Studies Seen from Aside: Some Points of Contact with Film Studies.
- Analysis of Contemporary American Society: Through the Animation of The Simpsons.
- Change of the Image of Child Seen in the Doraemon Film Series.
- Can research on the film comprehension in psychology apply to animation?
- Little Mothers and Big Mothers: Gender Representations in Animation Films.
education
- Entertainment and Instruction as Models in the Early Years of Animated Film: New Perspectives on Filmmaking in France
- Designing for India: Government Animation Education and the Politics of Identity
- Preliminary Movement of Animation Education in University
- Essay on Forming the Basis of Scientific Animation Research
Nihon University