This book is ideal for understanding timing and spacing, the foundational laws of 3D animation (motion). It deals with classical cartoon styles but also allows beginners in 3D animation to master basic “movements.”
My purpose for the list as a whole was to make a list of texts that teach how to create motion with pictures. When you teach animation, you often receive questions about how to do that. So, we have created a list of reference material that can lead to practical knowledge. The selector supplied this list from her production experience, which spans more than 30 years. We hope that students will use these materials at the early stages of learning—looking, understanding, and applying—and will acquire practical knowledge about “moving,” a useful foundation for their creative activities.
- Oda, Takashi. Beautiful, Artistic Anatomy, Genkosha, 2018.
- Michel, Lauricella. Morpho, Eyrolles, 2014.
- Animation 6 nin no kai. The Animation Book: Basic Knowledge on Drawing Moving Pictures and the Reality of Drawing (rev.ed.), Godo Shuppan, 2010.
- Whitaker, Harold and Halas, John. Timing for Animation, Focal Press, 1983.
- Kyoto Animation. The Kyoto Animation Guide to Drawing, Kyoto Animation, 2010.
- James, Gurney. Color and Light: A Guide for the Realist Painter, Andrews McMeel Publishing, 2012.
- Gilland, Joseph. Elemental Magic, Volume Ⅱ: The Technique of Special Effects Animation, Routledge, 2011.
- Richard, Garvey-Williams. National Geographic: Mastering Composition: The Definitive Guide for Photographers, Nikkei National Geographic, 2017.
- Muybridge, Eadweard. The Human Figure in Motion, Dover publications, 1955.
- Muybridge, Eadweard. Animals in Motion, Dover publications, 1957.