Animation has never been a subject that has attracted much interest from philosophers, except perhaps from a very few interested in the philosophy of film or perhaps in visual aesthetics. Aspects of philosophical thinking may well be relevant to animation, however, and animators and theorists of animation have certainly shown an interest in philosophy: most often in time, movement, and process. But it is one thing to draw on philosophy in working within a field, and another thing to try to think philosophically about that field. In this admittedly naive view of animation – naive because it comes from philosophy to animation rather than the other way around – animation is explored from an explicitly philosophical perspective, with a particular focus on animation as a ‘making move’.
- From the `Cinematic' to the `Anime-ic': Issues of Movement in Anime
- Movements within Movements: Following the Line in Animation and Comic Books
- Seeing Movement: On Motion Capture Animation and James Cameron’s Avatar
- Cognitive Animation Theory: A Process-Based Reading of Animation and Human Cognition
- With a Philosopher’s Eye: A ‘Naive’ View on Animation
- A representation of sound and movement in Japanese animated cartoon
- "Moved" and "Moving" Gentō: Gentō-kai (Gentō Screening) as a Place for "Movements."
- Inquiries around Animation and Moving Image: Anime, Animation and Animating.